SmurfVaultChampion guides

Laning as Talon: when to trade and when to wait

Wave management and trading windows for Talon, built from its real range, resource and ability costs.

Talon splash art

What your range lets you do

At 125 attack range Talon has to walk into damage to deal it, so every trade begins with a decision about whether you can afford the walk.

Talon is mana-gated, which is the real limit on how often you can contest a wave early.

Talon splash art

The costs that decide how often you can contest

Blade's End icon
Passive

Blade's End

Talon's spells Wound champions and large monsters, stacking up to 3 times. When Talon attacks a champion with 3 stacks of Wound, they bleed for heavy damage over time.

Noxian Diplomacy icon
Q

Noxian Diplomacy

Talon stabs the target unit. If they are within melee range, this attack deals critical damage. If they are outside melee range, Talon will leap at his target before stabbing them. Talon refunds some health and cooldown if this ability kills the target.

Cooldown 8/7.5/7/6.5/6sCost 40 {{ abilityresourcename }}Range 575
Rake icon
W

Rake

Talon sends out a volley of daggers that then return back to him, dealing physical damage every time it passes through an enemy. The returning blades deal bonus damage and slow units hit.

Cooldown 9/8.5/8/7.5/7sCost 50/55/60/65/70 {{ abilityresourcename }}Range 650
Assassin's Path icon
E

Assassin's Path

Talon vaults over any terrain or structure, up to a max distance. This ability has a low cooldown, but puts the used terrain on a long cooldown.

Cooldown 0sRange 725
Shadow Assault icon
R

Shadow Assault

Talon disperses a ring of blades and becomes Invisible while gaining additional Move Speed. When Talon emerges from Invisibility, the blades converge on his location. Each time the blades move, Shadow Assault deals physical damage to enemies hit by at least one blade.

Cooldown 100/80/60sCost 100 {{ abilityresourcename }}Range 550

The wave decides the trade

Trades are won by the wave before they are won by the champion. Standing in the larger minion wave means taking chip damage for every second the exchange lasts.

Talon wants to delete one target and leave, which makes target selection matter more than the fight, so the good window is the one where the wave is not helping them and your key cooldown is up.

Recall timing

Backing on a shoved wave is free. Backing on a wave crashing into your own tower costs you the next two minutes. It is the most transferable habit in the game and the one that moves a smurf's MMR fastest.

Riot's own notes on playing Talon

These are the designers' words, not ours — the tips shipped in the client for Talon.

What the stat line does between level 1 and 18

StatLevel 1Level 18
Health6582511
Attack damage6868
Armour30109.9
Magic resist3670.9

Movement speed 335 and attack range 125 do not grow with levels — they are the two numbers that stay true all game.

Full Talon page — abilities, stats and every skin →

Champion data from Riot's Data Dragon, patch 16.16.1. SmurfVault is not endorsed by Riot Games.