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A twenty-minute Nunu & Willump practice routine

A concrete practice-tool routine for Nunu & Willump, built around its real cooldowns and ability costs.

Nunu splash art

Minutes 0–5: the passive, alone

Nunu increases the attack speed and Move Speed of Willump and a nearby ally, and causes Willump's basic attacks to damage enemies around the target.

Do nothing else for five minutes. The passive is the piece nobody isolates, and it is the only part of the kit that is always available.

Nunu & Willump art

Minutes 5–15: each ability, then the sequence

Call of the Freljord icon
Passive

Call of the Freljord

Nunu increases the attack speed and Move Speed of Willump and a nearby ally, and causes Willump's basic attacks to damage enemies around the target.

Consume icon
Q

Consume

Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.

Cooldown 13/12/11/10/9sCost 60 ManaRange 125
Biggest Snowball Ever! icon
W

Biggest Snowball Ever!

Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies.

Cooldown 14sCost 50/55/60/65/70 {{ abilityresourcename }}Range 7500
Snowball Barrage icon
E

Snowball Barrage

Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.

Cooldown 14/13/12/11/10sCost 50/55/60/65/70 {{ abilityresourcename }}Range 625
Absolute Zero icon
R

Absolute Zero

Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.

Cooldown 110/100/90sCost 100 {{ abilityresourcename }}Range 650

Use the cooldowns as a metronome

Practice tool lets you reset cooldowns, which is useful for learning a combo and useless for learning a champion. Turn the reset off and cast on the real timings — knowing what an ability's downtime feels like is most of what separates a comfortable champion from a new one.

Nunu & Willump is mana-gated, which is the real limit on how often you can contest a wave early.

Minutes 15–20: last-hitting under tower

Unglamorous, and the highest-value five minutes of the routine. Melee champions have completely different tower-farming patterns, and this is where you find out which one you are actually playing.

Riot's own notes on playing Nunu & Willump

These are the designers' words, not ours — the tips shipped in the client for Nunu & Willump.

Full Nunu page — abilities, stats and every skin →

Champion data from Riot's Data Dragon, patch 16.16.1. SmurfVault is not endorsed by Riot Games.