Wave management and trading windows for Illaoi, built from its real range, resource and ability costs.
At 125 attack range Illaoi has to walk into damage to deal it, so every trade begins with a decision about whether you can afford the walk.
Illaoi is mana-gated, which is the real limit on how often you can contest a wave early.

Illaoi and the Vessels she creates spawn Tentacles on nearby impassible terrain. Tentacles swing at spirits, Vessels, and victims of Illaoi's Harsh lesson. Tentacles deal physical damage to enemies hit, and will heal Illaoi if they damage a champion.
Increases the damage dealt by Tentacles. When activated, Illaoi smashes down a Tentacle that deals physical damage.
Illaoi leaps to her target, dealing physical damage and causing nearby Tentacles to also swing at the target.
Illaoi rips the spirit from a foe's body, forcing it to stand before her. Spirits echo a percentage of the damage they take to the original target. If killed, or if the target gets too far from the spirit, the target will become a Vessel and begin spawning Tentacles.
Illaoi smashes her idol into the ground, dealing physical damage to nearby enemies. A Tentacle spawns for each enemy champion hit.
Trades are won by the wave before they are won by the champion. Standing in the larger minion wave means taking chip damage for every second the exchange lasts.
Illaoi wants to trade repeatedly, survive the return damage, and win the third exchange rather than the first, so the good window is the one where the wave is not helping them and your key cooldown is up.
Backing on a shoved wave is free. Backing on a wave crashing into your own tower costs you the next two minutes. It is the most transferable habit in the game and the one that moves a smurf's MMR fastest.
These are the designers' words, not ours — the tips shipped in the client for Illaoi.
| Stat | Level 1 | Level 18 |
|---|---|---|
| Health | 656 | 2611 |
| Attack damage | 65 | 65 |
| Armour | 35 | 120 |
| Magic resist | 32 | 66.9 |
Movement speed 350 and attack range 125 do not grow with levels — they are the two numbers that stay true all game.
Full Illaoi page — abilities, stats and every skin →