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A twenty-minute Briar practice routine

A concrete practice-tool routine for Briar, built around its real cooldowns and ability costs.

Briar splash art

Minutes 0–5: the passive, alone

Briar's attacks and abilities apply a stacking bleed that heals her for a portion of the damage it deals. Perpetually hungry, she gains increased healing based on her missing Health, but lacks innate Health Regeneration.

Do nothing else for five minutes. The passive is the piece nobody isolates, and it is the only part of the kit that is always available.

Briar art

Minutes 5–15: each ability, then the sequence

Crimson Curse icon
Passive

Crimson Curse

Briar's attacks and abilities apply a stacking bleed that heals her for a portion of the damage it deals. Perpetually hungry, she gains increased healing based on her missing Health, but lacks innate Health Regeneration.

Head Rush icon
Q

Head Rush

Briar leaps to a unit and hits enemies with The Heel Wheel (of Pain), stunning them and breaking their Armor.

Cooldown 13/12/11/10/9sRange 475
Blood Frenzy / Snack Attack icon
W

Blood Frenzy / Snack Attack

Briar leaps forward and shatters her pillory, entering a Blood Frenzy that causes her to relentlessly pursue the nearest enemy (prioritizing champions). While frenzied, she gains increased Attack Speed and Move Speed, and her attacks deal damage in an area around her target. Briar can reactivate this ability while frenzied to take a CHOMP out of her target on her next attack, dealing additional damage based on their missing Health, and healing Briar based on the damage she deals.

Cooldown 14/13/12/11/10sRange 350
Chilling Scream icon
E

Chilling Scream

Briar refocuses her mind, removing Blood Frenzy and channeling energy into a powerful scream that damages and slows enemies. While charging, she takes reduced damage and heals for a portion of her max Health. A fully charged scream knocks foes back, dealing additional damage and stunning those who collide with a wall.

Cooldown 16sRange 400
Certain Death icon
R

Certain Death

Briar kicks her pillory's hemolith gemstone, marking the first champion it hits as her prey. She then beelines straight to them, fearing other surrounding enemies upon arriving at her target, and enters a state of complete hemomania. She will pursue her prey until death, gaining the benefits of Blood Frenzy as well as additional Armor, Magic Resistance, Life Steal, and Move Speed.

Cooldown 120/100/80sRange 12000

Use the cooldowns as a metronome

Practice tool lets you reset cooldowns, which is useful for learning a combo and useless for learning a champion. Turn the reset off and cast on the real timings — knowing what an ability's downtime feels like is most of what separates a comfortable champion from a new one.

Briar uses Fury rather than mana, so "back when you are out of mana" does not apply — track the bar itself.

Minutes 15–20: last-hitting under tower

Unglamorous, and the highest-value five minutes of the routine. Melee champions have completely different tower-farming patterns, and this is where you find out which one you are actually playing.

Full Briar page — abilities, stats and every skin →

Champion data from Riot's Data Dragon, patch 16.16.1. SmurfVault is not endorsed by Riot Games.